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Camera.h File Reference

#include "../DLLStuff.h"
#include "../SceneGraph/SGTransformation.h"
#include "../Math/Vector3.h"
#include "../Math/Matrix4.h"
#include "../Logging/FileLogger.h"

Namespaces

namespace  Moteur3D

Classes

class  Moteur3D::Camera
 The Camera class is designed to provide simple transformations in situations where you want your scene to be "filmed" from a position and in a specified direction. This is the most common situation. More...

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