#include "../DLLStuff.h"#include "WindowInput.h"| Namespaces | |
| namespace | Moteur3D | 
| Classes | |
| class | Moteur3D::IEventManager | 
| IEventManager is an abstract class that guarantees to the Window class that any implementation of IEventManager will handle every event the Window instance will trigger.  More... | |
 1.4.4
 1.4.4