#include "../DLLStuff.h"
#include "../Windowing/WindowInput.h"
#include "Components/UIBaseComponent.h"
#include <vector>
Namespaces | |
namespace | Moteur3D |
Classes | |
class | Moteur3D::UIBaseWindow |
The class UIBaseWindow represents a fully functional 2D window inside our application. It supports display, dragging and adding component, but not yet resizing. Its default interface is simple and quite ugly, nevertheless it's been made with evolution in mind, and can the class itself can easily be derived in order to change its look and behavior. More... |