Allocate(size_t nbytes) | Moteur3D::MemoryAllocator | [protected] |
Init(size_t nbytes) | Moteur3D::MemoryAllocator | |
m_BasePointer | Moteur3D::MemoryAllocator | [protected] |
m_MemoryBlock | Moteur3D::MemoryAllocator | [protected] |
m_TopPointer | Moteur3D::MemoryAllocator | [protected] |
MemoryAllocator() | Moteur3D::MemoryAllocator | |
MemoryAllocator(const MemoryAllocator &ma) | Moteur3D::MemoryAllocator | [protected] |
operator delete(void *p, Moteur3D::MemoryAllocator &ma) | Moteur3D::MemoryAllocator | [friend] |
operator delete(void *p, Moteur3D::MemoryAllocator *ma) | Moteur3D::MemoryAllocator | [friend] |
operator new(size_t bytes, Moteur3D::MemoryAllocator &ma) | Moteur3D::MemoryAllocator | [friend] |
operator new(size_t bytes, Moteur3D::MemoryAllocator *ma) | Moteur3D::MemoryAllocator | [friend] |
operator=(const MemoryAllocator &ma) | Moteur3D::MemoryAllocator | [protected] |
Release(void *pFrame) | Moteur3D::MemoryAllocator | [protected] |
~MemoryAllocator() | Moteur3D::MemoryAllocator |