#include "DLLStuff.h"
Namespaces | |
namespace | Moteur3D |
Classes | |
class | Moteur3D::MemoryAllocator |
The MemoryAllocator class allows you to allocate a whole memory block at once and distribute it when needed. Its main purpose is to remove the malloc overhead each time you want to allocate and deallocate memory. More... | |
Defines | |
#define | MEMALIGN 16 |
#define | ALIGNUP(nAddress) ( ( ( (unsigned int)nAddress ) + MEMALIGN - 1 ) & ( ~( MEMALIGN - 1 ) ) ) |
Functions | |
void * | Moteur3D::operator new (size_t bytes, Moteur3D::MemoryAllocator &ma) |
void * | Moteur3D::operator new (size_t bytes, Moteur3D::MemoryAllocator *ma) |
void | Moteur3D::operator delete (void *p, Moteur3D::MemoryAllocator &ma) |
void | Moteur3D::operator delete (void *p, Moteur3D::MemoryAllocator *ma) |
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